Software Engineer - Humanoid Sim-to-Real
Apptronik · Austin, TX · HQ
Roboticsonsitemid-level
At a glance
Highlights
- Own actuator models that make humanoid Apollo simulation trustworthy.
- Close the loop from bench characterization to controller deployment on hardware.
- Help bring Apollo humanoid to market at scale for manufacturing and logistics.
Ideal candidate
Hands-on controls engineer fascinated by motor physics who loves bridging simulation and real hardware. You thrive cross-functionally, using data-driven testing to close sim-to-real gaps on humanoids.
Requirements
- BS in Robotics, ME, EE, CS or related + 4 years, MS + 2 years, or PhD
- Strong C++ including extending simulator or physics-engine codebase
- Deep grounding in motor electromechanics and classical control
- Hands-on actuator/servo control on real hardware informed by system identification
- Hands-on system identification and modeling from experimental data
- Proficiency in Python for test automation, data analysis and tooling
Lab profile
About Apptronik
Human-centered robotics company building AI-powered humanoid robot Apollo for manufacturing, logistics, and beyond.
What they build
- Apollo humanoid robot
Known for
- Applied AI
- Full-stack humanoid robotics
- Human-robot interaction
- Humanoid controls
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