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Software Engineer - Humanoid Sim-to-Real

Apptronik · Austin, TX · HQ

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At a glance

Highlights

  • Own actuator models that make humanoid Apollo simulation trustworthy.
  • Close the loop from bench characterization to controller deployment on hardware.
  • Help bring Apollo humanoid to market at scale for manufacturing and logistics.

Ideal candidate

Hands-on controls engineer fascinated by motor physics who loves bridging simulation and real hardware. You thrive cross-functionally, using data-driven testing to close sim-to-real gaps on humanoids.

Requirements

  • BS in Robotics, ME, EE, CS or related + 4 years, MS + 2 years, or PhD
  • Strong C++ including extending simulator or physics-engine codebase
  • Deep grounding in motor electromechanics and classical control
  • Hands-on actuator/servo control on real hardware informed by system identification
  • Hands-on system identification and modeling from experimental data
  • Proficiency in Python for test automation, data analysis and tooling

Lab profile

About Apptronik

Human-centered robotics company building AI-powered humanoid robot Apollo for manufacturing, logistics, and beyond.

What they build

  • Apollo humanoid robot

Known for

  • Applied AI
  • Full-stack humanoid robotics
  • Human-robot interaction
  • Humanoid controls
More about Apptronik →
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