Senior Optical Engineer
Lyte · Bucharest, Romania · Sunnyvale, CA
RoboticsonsiteSenior$150k–$260k
At a glance
Highlights
- Own lenses, windows and mirrors from concept through qualification to production.
- Build perception systems for robotics, mobility and next-generation automation.
- Lead next-generation optical architecture studies and trade-off analyses.
What they offer
- Competitive salary and equity
- Comprehensive medical, dental, and vision coverage
- 401(k) retirement plan
- Flexible vacation and time-off policy
Ideal candidate
Hands-on optical engineer with a product mindset who loves owning hardware from concept to production. You thrive in fast-paced, cross-functional teams balancing performance, cost and manufacturability to ship real systems.
Requirements
- Master's or Ph.D. in Optical Engineering, Photonics, Physics or related field with 3-5+ years experience, or bachelor's with 7+ years
- Hands-on experience in lens or optical system design
- Proficiency with Zemax OpticStudio, CODE V or equivalent optical design software
- Strong fundamentals in geometrical and physical optics, imaging systems and aberration theory
- Experience defining optical requirements and specifications from system-level performance
- Experience with optical tolerancing, sensitivity analysis, Monte Carlo analysis and simulation-to-hardware correlation
- Hands-on experience with optical testing, characterization, system bring-up and validation
- Experience with lens manufacturing processes, optical materials, coatings and design-for-manufacturing
- Experience supporting optical designs through qualification and manufacturing introduction
Lab profile
About Lyte
Building perception infrastructure for robotics and Physical AI with custom silicon, sensors, and software.
What they build
- Perception systems for robotics, mobility and automation
- Electro-optical sensing modules
- Robotic hardware platforms
Known for
- Robot perception, state estimation and planning
- Learning-based behaviors and autonomy stacks
- Signal-processing algorithms for FPGA, GPU and silicon
- Mixed-signal ASICs, photonics and DSP hardware
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